忍Shinobi Shard Offline · – in the world · server asleep

Chapter 3 of 12

Combat

War mode, blows and kicks, weapons, thrown kunai, armor and its resistances.

War mode

Alt+A or the crossed swords on the bar switch war mode. Your character takes a fighting stance and everyone can see they're ready for a fight.

In war mode the enemy you select is attacked straight away. You only attack an innocent after a second Alt+A — so nobody becomes a criminal by accident. Anyone who attacks you while you're in war mode gets an answer on its own.

You can't fight in towns and villages — they're a protected zone. Fighting starts outside the walls.

War mode (red swords on the bar) in the middle of an ambush
War mode (red swords on the bar) in the middle of an ambush

Taijutsu: fists and kicks

Without a weapon you fight with Taijutsu. Every taijutsu technique has its own move — spinning kicks, flurries of blows, throws.

Hitting depends on your skill and the defender's; Evasion and Parrying let you come out unharmed, Tactics and Anatomy raise your damage, and Strength adds its share.

A body given to pure taijutsu (above 80) won't take ninjutsu or genjutsu above 40 any more. Body or chakra — you have to choose.

Konoha Daisenpū up close
Konoha Daisenpū up close

Weapons

Weapons are Taijutsu specializations:

  • swords — katana, ninjatō, tantō;
  • daggers — quick blows, a bonus from hiding;
  • polearms — bō, yari, naginata, reach of two tiles;
  • blunt weapons — kanabō, tonfa, hammers, they crush armor;
  • chain weapons — kusarigama, entangling the target.

Apart from those: throwing (kunai, shuriken, senbon — double-click and the target cursor) and ranged weapons (bow, crossbow, blowpipe).

You see the weapon in your character's hand, and its quality depends on the blacksmith — on the kind of metal and wood.

Fighting a gang on a forest road
Fighting a gang on a forest road

Armor

Armor protects against seven kinds of damage: physical, fire, water, wind, lightning, earth and poison.

  • leather — light, doesn't get in the way of jutsu; snake, frog, snow wolf, boar or fox leather gives extra resistances, and some a bonus to hit;
  • kusari — shinobi chain mail, the middle way;
  • samurai plate — the best protection, but heavy: it slows you, blocks chakra, and only the strong can wear it.
A jōnin vest on the paperdoll
A jōnin vest on the paperdoll

When it goes wrong

The defeated don't die — they lose consciousness for three minutes, lie where they fell and see the world through a haze.

Meanwhile anyone can search their body and take everything: the backpack and whatever they were wearing. Then they wake up weakened, with whatever nobody took. A medic can bring them round sooner.

Don't carry everything with you. That's what the bank is for.

A lost fight: unconscious, the world seen through a haze
A lost fight: unconscious, the world seen through a haze