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Chapter 12 of 12

The world and its people

Five lands, villages and towns, day and night, the map, townsfolk and NPCs who remember.

The continent

The continent is 12,288 × 12,288 tiles — running from Konoha to another hidden village takes a quarter of an hour. Five lands, each with its own element, architecture, trees, herbs and rogues. Roads join the towns, and signposts stand at the forks.

Between the lands lie the wilds. The further from the walls, the deadlier — and the richer.

Konohagakure from above
Konohagakure from above

Five hidden villages

Konohagakure

Konohagakure

Land of Fire · Katon

A village in the forest, at the heart of the continent. Nearby: the Forest of Death, Tanzaku and farming villages. The most techniques to learn.

Kirigakure

Kirigakure

Land of Water · Suiton

Mist, islands and swamps. Mist swordsmen, sharks off the coast, and pirates whose hideout isn't on any map.

Sunagakure

Sunagakure

Land of Wind · Fūton

A fortress among the dunes. No forests, so no forest ambushes. The only school of puppeteers, and the desert lotus.

Kumogakure

Kumogakure

Land of Lightning · Raiton

High in the mountains, among pines and storms. Storm warriors, snow wolves, birch and ginseng.

Iwagakure

Iwagakure

Land of Earth · Doton

Carved into the rock, among autumn forests and quarries. Bombers with explosive clay.

Towns and settlements

Beyond the shinobi villages: merchant Tanzaku, farming, fishing and shepherds' villages, outposts on the passes, woodcutters', hunters' and nomad camps.

Buildings have rooms, floors and stairs, shops, inns and banks. Signs hang over the doors, and doors can be locked with a key.

Sunagakure — the architecture of the Land of Wind
Sunagakure — the architecture of the Land of Wind
Kumogakure
Kumogakure
Iwagakure
Iwagakure

Day and night

A day lasts two hours. At night the lanterns light up, and in the wilds it gets truly dark. Every land has its own music and sounds.

Konoha at night
Konoha at night

Townsfolk

The streets are alive: passers-by, porters, flower sellers, dogs, cats, hens and birds. They step out of your way, and shopkeepers stand at their counters.

Some NPCs have a soul: a story, a character, needs and a memory. You talk to them out loud — they answer and remember what you told them and whether you can be trusted. Some topics only open once you've earned their trust or heard something from someone else.

A crowd on the square: townsfolk, craftsmen, shinobi
A crowd on the square: townsfolk, craftsmen, shinobi

The Forest of Death

Right next to Konoha grows an ancient forest with trees so huge their crowns hide the sky. Giant spiders, snakes and hornets, the chakra flower, giant wood — and the Heart of the Forest, from which nobody comes back empty-handed.

More about the history of the world — in the Chronicles of the Five Lands.

Giant trees and a dark undergrowth
Giant trees and a dark undergrowth